Oliver Rutland
GAME DESIGNER
SHORT SUMMARY
A highly adaptable graduate game designer with expertise in programming, VR, mathematics, and digital art. Skilled in creating immersive VR experiences using Unity, combining C# programming with 3D art to bring interactive concepts to life. My strong foundation in computational mathematics aids in solving complex design challenges. Proficient in 3D modelling and animation with tools like Autodesk Maya and Adobe Creative Suite, I blend technical skill with creative vision. With strong communication abilities honed through leading and collaborating in diverse teams, I ensure smooth project development from concept to completion. Passionate about crafting engaging, cutting-edge experiences, I’m eager to contribute to the future of game design and digital art.

EDUCATION
IB Diploma (including Higher Level Computer Science)
QUT: Duel Degree of Games and Interactive Environments (majoring in Game Design), and Mathematics (Majoring in Computational Mathmatics)
SKILLS
Unity, GoDot, Maya, Photoshop, Krita, VR/AR Development, Painting Physical Models.
Contact:
FEEL FREE TO CONTACT ME FOR FUTURE WORK AND PARTNERSHIPS